The improvements include the ability to sweep edges as well as faces; the option to hide geometry while point editing to make it easier to work on areas of your model; a heal vertices tool to tidy up geometry after booleans or imports; tools to optimise triangulation or quadrifying polygons to ensure a workable mesh; new point edit selection tools to grow, shrink, invert, and convert a selection; and more.
TrueSpace7.6 adds more shaders for you to use, including real-time refraction, smoke, water and fire, plus a new light library to instantly change the lighting in your scene. With this new content at your disposal, it makes it easier than ever to exploit what the real-time rendering has to offer!
Objects in trueSpace can be given behaviors and animations using the built-in scripting capabilities. The behaviors are encapsulated with the object itself rather than stored externally, making the objects self-contained - if you copy it, you copy the behaviors too.
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